Aesthetic Computing: Changing the Face of Software Abstract: Relatively recent advances in computer technology now enable us to represent formal mathematical and computing structures with a variety of aesthetic styles. On the hypothesis that the chief impediment to building such structures has resided in the cost of labor and materials, we are on the brink of a greater degree of flexibility in how we create representations. For example, an equation or a finite state machine may be represented with a type of architectural aesthetic. Although, architecture has been used as a software engineering metaphor, it has been surfaced in practice as a weak metaphor. We strengthen these metaphors by allowing the user to choose their own media, with an emphasis on 3D models. This procedure results in more personalized model forms, with the hope of bringing formal structures to a greater population of users. Bio: Paul Fishwick obtained his PhD from the University of Pennsylvania, and is Professor of Computer and Information Science and Engineering (CISE) at the University of Florida. His research area is focused on model design for computer simulation and the computer arts. He is a Fellow of the Society for Computer Simulation, and most recently served as General Chair of the 2000 Winter Simulation Conference in Orlando, Florida.