System Modeling: Blending Language and Human Interaction Paul A. Fishwick Abstract --------- The task of modeling dynamic systems encompasses the physical sciences, engineering and computer science. We create models as substitutes for the "real thing". Models are languages that are typically represented in text or 2D diagrams; however, recent advances in technology are allowing us to explore a richer set of human interaction possibilities. Models can now be efficiently presented in 3D, with real-time collaboration in building and executing models. Models can be customized for learning or targetted toward a specific group of people. This wellspring of model creation suggests that we need to find better ways of connecting different representations in the human interface. I will address two aspects of model-making for next generation modeling frameworks: integrative modeling and aesthetic computing. Integrative modeling is interrelating models and aesthetic computing is concerned with potential realizations of new model representations. These representations embody a more holistic form of interaction that treats collaboration, aesthetics, emotion, and creativity as equally important as task efficiency. Paul Fishwick is Professor of Computer and Information Science & Engineering at the University of Florida. He obtained the PhD from the University of Pennsylvania and has five years of industrial experience. His primary research area is model design within the context of dynamic systems for simulation and software engineering. Fishwick is Fellow of the Society for Modeling and Simulation International (SCS), has published over 200 publications, and serves on many editorial boards in the simulation area. Most recently, he finished edited two volumes: Aesthetic Computing (MIT Press) and Handbook of Dynamic System Modeling (CRC Press).