In this talk, I present our work on virtual reality techniques and the use of VR, VRML and QTVR in internet applications. The term virtual reality (VR) describes acceptable substitutes for real objects or environments. VRML (the Virtual Reality Modeling Language) has emerged as the de facto standard for describing 3-D shapes and scenery on the World Wide Web. The VRML technology has very broad applicability, including web-based entertainment, distributed visualization, 3-D user interfaces to remote web resources, 3-D collaborative environments, interactive simulations for education, virtual museums, virtual retail spaces, and more. VRML is a key technology shaping the future of the web. QTVR (QuickTimeVR) creates an immersive, photo realistic experience simulating actual or imagined three-dimensional objects and places based on images. We used a combination of VRML and QTVR to generate VR-Applications quickly and easily. Simplified models are generated in a region-based manner, which enables interactions in each region and with adjacent regions. The talk includes VRML and QTVR examples and information on how to develop these applications.