// ex25a.h : main header file for the EX25a application // #if !defined(AFX_EX25a_H__A9515AA6_5B85_11D0_848F_00400526305B__INCLUDED_) #define AFX_EX25a_H__A9515AA6_5B85_11D0_848F_00400526305B__INCLUDED_ #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CEx25aApp: // See ex25a.cpp for the implementation of this class // class CEx25aApp : public CWinApp { public: CEx25aApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEx25aApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CEx25aApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EX25a_H__A9515AA6_5B85_11D0_848F_00400526305B__INCLUDED_)