// ex25b.h : main header file for the EX25b DLL // #if !defined(AFX_EX25B_H__4E9D902A_8A75_11D0_AAA2_444553540000__INCLUDED_) #define AFX_EX25B_H__4E9D902A_8A75_11D0_AAA2_444553540000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CEx25bApp // See ex25b.cpp for the implementation of this class // class CEx25bApp : public CWinApp { public: CEx25bApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEx25bApp) public: virtual BOOL InitInstance(); virtual int ExitInstance(); //}}AFX_VIRTUAL //{{AFX_MSG(CEx25bApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EX25B_H__4E9D902A_8A75_11D0_AAA2_444553540000__INCLUDED_)