// ex31c.h : main header file for the EX31C application // #if !defined(AFX_EX31C_H__6FE9FA87_957D_11D0_AAA2_444553540000__INCLUDED_) #define AFX_EX31C_H__6FE9FA87_957D_11D0_AAA2_444553540000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CEx31cApp: // See ex31c.cpp for the implementation of this class // class CEx31cApp : public CWinApp { public: CEx31cApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEx31cApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CEx31cApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EX31C_H__6FE9FA87_957D_11D0_AAA2_444553540000__INCLUDED_)