# Microsoft Developer Studio Generated NMAKE File, Based on producer2.dsp !IF "$(CFG)" == "" CFG=producer2 - Win32 Debug !MESSAGE No configuration specified. Defaulting to producer2 - Win32 Debug. !ENDIF !IF "$(CFG)" != "producer2 - Win32 Release" && "$(CFG)" !=\ "producer2 - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "producer2.mak" CFG="producer2 - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "producer2 - Win32 Release" (based on\ "Win32 (x86) Console Application") !MESSAGE "producer2 - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "producer2 - Win32 Release" OUTDIR=.\Release INTDIR=.\Release # Begin Custom Macros OutDir=.\Release # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\producer2.exe" !ELSE ALL : "$(OUTDIR)\producer2.exe" !ENDIF CLEAN : -@erase "$(INTDIR)\Producer2.obj" -@erase "$(INTDIR)\vc50.idb" -@erase "$(OUTDIR)\producer2.exe" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D\ "_MBCS" /Fp"$(INTDIR)\producer2.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\ /c CPP_OBJS=.\Release/ CPP_SBRS=. BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\producer2.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ odbccp32.lib /nologo /subsystem:console /incremental:no\ /pdb:"$(OUTDIR)\producer2.pdb" /machine:I386 /out:"$(OUTDIR)\producer2.exe" LINK32_OBJS= \ "$(INTDIR)\Producer2.obj" "$(OUTDIR)\producer2.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ELSEIF "$(CFG)" == "producer2 - Win32 Debug" OUTDIR=.\producer INTDIR=.\producer # Begin Custom Macros OutDir=.\producer # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\producer2.exe" !ELSE ALL : "$(OUTDIR)\producer2.exe" !ENDIF CLEAN : -@erase "$(INTDIR)\Producer2.obj" -@erase "$(INTDIR)\vc50.idb" -@erase "$(INTDIR)\vc50.pdb" -@erase "$(OUTDIR)\producer2.exe" -@erase "$(OUTDIR)\producer2.ilk" -@erase "$(OUTDIR)\producer2.pdb" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ /D "_MBCS" /Fp"$(INTDIR)\producer2.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\"\ /FD /c CPP_OBJS=.\producer/ CPP_SBRS=. BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\producer2.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ odbccp32.lib /nologo /subsystem:console /incremental:yes\ /pdb:"$(OUTDIR)\producer2.pdb" /debug /machine:I386\ /out:"$(OUTDIR)\producer2.exe" /pdbtype:sept LINK32_OBJS= \ "$(INTDIR)\Producer2.obj" "$(OUTDIR)\producer2.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ENDIF .c{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << !IF "$(CFG)" == "producer2 - Win32 Release" || "$(CFG)" ==\ "producer2 - Win32 Debug" SOURCE=.\Producer2.cpp "$(INTDIR)\Producer2.obj" : $(SOURCE) "$(INTDIR)" !ENDIF