Gradle is a build manager based upon an Ant-like task dependency graph expressed in a more human-friendly notation, with a Maven-like ability to express standard project layouts and build conventions.
Gradle devised by GradleWare, founded by Hans Dockter, released in 2012
Has become the standard build tool for Android
Tries to strike a middle ground between Ant and Maven
Keep:
Leave
“XML was an easy choice for a build tool a decade ago, when it was a new technology, developers were enthusiastic about it, and no one yet knew the pain of reading it in large quantities. It seemed to be human-readable, and it was very easy to write code to parse it. However, a decade of experience has shown that large and complex XML files are only easy for machines to read, not for humans. Also, XML’s strictly hierarchical structure limits the expressiveness of the format. It’s easy to show nesting relationships in XML, but it’s hard to express program flow and data access the way most common programming language idioms express them. Ultimately, XML is the wrong format for a build file.”
Tim Berglund, Learning and Testing with Gradle
Keep:
Dependency management
Archetypes
Leave
XML as a build language.
Inflexibility
Inability to express simple control flow
Suppose that you are building your project with Gradle.
If you set up your project with the Gradle Wrapper, you get a simple script named gradlew
.
gradlew
checks to see if the system on which it is running has Gradle installed.
$USER_HOME/.gradle
gradle
(old installation or new), passing any parameters you supplied to the gradlew
command.This works nicely for projects that distribute their source code via any of the version control systems that we will be discussing later.
A gradle project is controlled by two build files
settings.gradle
in the project root directory gives project-wide info
build.gradle
, in each subproject directory, desctibes the tasks for that subprojectI’ll work through a progressive series of builds for this project.
Using the Java plugin, a basic build with unit tests is easy:
settings.gradle
// A simple Java project
This file needs to exist, but can be empty.
build.gradle
plugins {
id 'java' ➀
}
repositories { ➁
jcenter()
}
➀ This loads and runs the Java plugin.
As long as our source code is arranged in the Apache/Android directory style, it will be handled correctly.
➁ The repositories
section loads from JCenter
(the default). Even this could probably be omitted in this build.
This is all you need to compile Java code stores in src/main/java
.
plugins {
id 'java'
}
java {
sourceCompatibility = JavaVersion.toVersion(11) ➀
targetCompatibility = JavaVersion.toVersion(11)
}
repositories { ➁
jcenter()
}
dependencies { ➂
implementation 'com.opencsv:opencsv:5.1'
implementation 'commons-io:commons-io:2.6'
}
➀ Most open-source libraries in public repositories are compiled with Java 11, because Java 12 and upwards introduced a “modules” system incompatible with older code. So, unless you really need newer Java features, it makes sense to compile your code with Java 11 compatibility when working with open-source libraries.
➁ The repositories
area identifies the locations from which third party libraries will be downloaded.
➂ The dependencies
list identifies the libraries that we want to use. We’ll look at this in more detail in a later lesson.
If you have unit tests, we need to add a little more info.
build.gradle
plugins {
id 'java'
}
repositories {
jcenter()
}
dependencies {
implementation 'com.opencsv:opencsv:5.1'
implementation 'commons-io:commons-io:2.6'
testImplementation 'org.junit.jupiter:junit-jupiter:5.7.0' ➀
}
test { ➁
ignoreFailures = true ➂
useJUnitPlatform()
}
The two sections at the end establish that
src/test
directory contains our JUnit tests.➀ Add the plugin (this one by me)
A multi-project build in gradle
is kept in a directory tree.
The top-most directory is the master project.
It contains the settings.gradle
file.
Each subproject directory contains its own build.gradle
file.
Any multi-project build in Gradle uses the settings.gradle
file (usually in the common root containing the subproject directories) to identify the subprojects:
rootProject.name = 'manhattan'
include "application", "geomlib"
In this case, we have two subprojects. One provides the executable, the other a library of ADTs, with unit tests, constituting the bulk of the code design.
There is no need for build.gradle
file at this level, although it would be legal to provide one if you have project-level steps to be carried out.
Of the two subprojects, the geomlib
subproject is probably most interesting because it does the most. It compiles code into a library, then compiles and runs unit tests on that library code. By contrast, the application
subproject only compiles code.
Here is the build.gradle
file for the lib
subproject:
plugins {
id 'cpp-library'
id 'cpp-unit-test'
}
unitTest {
binaries.whenElementKnown(CppTestExecutable) { binary ->
if (binary.targetMachine.operatingSystemFamily.linux) {
binary.linkTask.get().linkerArgs.add('-pthread')
}
}
}
This listing starts off with two plugins, one for C++ compilation (into a reusable library) and the other for unit testing.
The unit test plugin can work with a variety of frameworks. Eventually, you should be able to load these frameworks as dependencies, much as you do in Java projects.
In this case, I am using CppUnitLite because it can be easily dropped into the directory with the unit tests.
Like most unit test frameworks, this one runs the tests in a separate thread (process). The unittest
configuration here adds the required pthread
library when compiling under Linux.
The application
subproject is simpler, because it only has one job to do – create an executable. This project depends on the geomlib
subproject. The library must have been constructed before the code in the application
subproject can be compiled.
Here it is:
plugins {
id 'cpp-application'
}
dependencies {
implementation project(':geomlib')
}
cpp-application
plugin and:geomlib
subproject
This dependency guarantees that the geomlib
library will be constructed before this application is built and that it will be automatically included into the application compilation and link steps.
You can find this entire project, with the Gradle files, here.
The gradle build files are Groovy scripts, with Java-like syntax. Many of the more common Java API packages are imported automatically.
task upper {
doLast {
String myName = "Steven Zeil";
println myName;
println myName.toUpperCase();
}
}
If this is placed in build.gradle
, then we can run it:
$ gradle upper
:upper
Steven Zeil
STEVEN ZEIL
BUILD SUCCESSFUL
Total time: 1.747 secs
$
The basic elements of a Gradle build file are tasks.
Gradle tasks can correspond Ant targets.
A Gradle task can perform multiple actions.
task upper {
doLast {
String myName = "Steven Zeil";
println myName;
println myName.toUpperCase();
}
}
Gradle tasks can correspond individual Ant tasks.
A Gradle task can perform multiple actions.
task copyResources (type: Copy) {
from(file('src/main/resources'))
into(file('target/classes'))
}
In Ant, we would have used a <copy>
task within a larger Ant target for this purpose.
Before looking at the components of a task, we need to understand a bit about how Gradle works.
A Gradle run occurs in four specific phases.
Initialization takes care of things that affect how Gradle itself will run. The most visible activity during this phase is loading Gradle plugins that add new behaviors.
Configuration involves collecting the build’s tasks, setting the properties of those tasks, and then deciding which tasks need to be executed and the order in which that will be done.
Execution is when the tasks that need to be executed get run.
Finalization covers any needed cleanup before the Gradle run ends.
A Gradle task can be declared as easily as:
task myTask
A Groovy function with parameters, e.g.,
void foo (int x, int y, int z) { ... }
can be called using positional arguments:
foo (12, 14, 0)
or by using named arguments:
foo (z: 0, x: 12, y: 14)
One advantage of the latter form is that you don’t have to know the order in which the parameters appeared in the function declaration. The named form is even more useful when all or most of the parameters have default values and, in your call, you only want to supply the value to one or two parameters for which you don’t like the defaults.
Some tasks may need parameters:
task copyResources (type: copy)
You can add code to be run at configuration time by putting it in { }
brackets just after the task name:
task copyResources (type: Copy)
copyResources {
description = 'Copy resources into a directory from which they will be added to the Jar'
from(file('src/main/resources'))
into(file('target/classes'))
}
You can combine a configuration with the task declaration:
task copyResources (type: Copy) {
description = 'Copy resources into a directory from which they will be added to the Jar'
from(file('src/main/resources'))
into(file('target/classes'))
}
For example, the Copy
type copies files at execution time
task copyResources (type: Copy) {
from(file('src/main/resources'))
into(file('target/classes'))
}
The from
and into
calls are performed at configuration time.
The Copy
type actually copies the files at execution time.
gradle
will check to see, at configuration time, if the files already exist at the destination and appear to be no olderthan the ones at the source. If so, the copyResources
task will be skipped at execution time.{ }
, using the doLast
operation.
task copyResources (type: Copy) {
from(file('src/main/resources'))
into(file('target/classes'))
doLast {
println 'Copy has been done.'
}
}
or you can use that operation to add the code to an already-declared task object.
task copyResources (type: Copy) {
from(file('src/main/resources'))
into(file('target/classes'))
}
⋮
copyResources.doLast {
println 'Copy has been done.'
}
task setupFormat
task setupGraphics
task setupSourceCode
task generatePDFs (dependsOn: 'setup')
generatePDFs.doLast { ➀
println 'in task generatePDFs'
}
task setup (dependsOn: ['setupFormat',
'setupGraphics',
'setupSourceCode'])
setup.doLast { ➁
println 'in task setup'
}
task deploy (dependsOn: generatePDFs)
deploy.doLast {
println 'in task deploy'
}
➀ : This line shows a dependency. Note that the task on which we are depending has not been declared yet.
➁ : The [a, b, ...]
notation introduces a Groovy array value.
Running this gives:
$ gradle deploy
:setupFormat UP-TO-DATE
:setupGraphics UP-TO-DATE
:setupSourceCode UP-TO-DATE
:setup
in task setup
:generatePDFs
in task generatePDFs
:deploy
in task deploy
doLast
(and doFirst
) add actions to a task.
If we add the following to the previous script:
setup.doLast {
println 'still in task setup'
}
$ gradle deploy
:setupFormat UP-TO-DATE
:setupGraphics UP-TO-DATE
:setupSourceCode UP-TO-DATE
:setup
in task setup
still in task setup
:generatePDFs
in task generatePDFs
:deploy
in task deploy
At its heart, a build file is a collection of tasks and declarations.
A task is a Groovy function. It has a name, a body, and, optionally,
The body of a task can contain multiple declarations and commands.
Gradle tasks are equivalent to Ant “targets”.
task playWithFiles {
doLast {
def files = file('src/main/data').listFiles().sort() ➀
files.each { File file -> ➁
if (file.isFile()) { ➂
def size = file.length() ➃
println "** $file.name has length " + size ➄
}
}
}
}
➀ There’s several things going on here. Let’s take it piece by piece.
def
declares a variable. In this case, the variable is named files
.
Like most scripting languages, Groovy (and therefore Gradle) is loosely (dynamically) typed, so we generally do not bother declaring variables by giving their type, though that’s certainly possible.
file(...)
returns a value of type File
. In fact, this is a good old fashioned Java java.io.File
, so we can look to the Java documentation to see what can be done with it.
One of the things we can do with it is to call listFiles()
, which treats the File
on the left of the ‘.’ as a directory and produces an array of File
representing all the files in that directory.
And, knowing that listFiles()
produces and array of files, it’s pretty obvious what .sort()
would do.
We conclude that the variable files
will hold a sorted list of all the files in directory src/main/data
.
➁ The .each
function is a Groovy function on arrays that allows us to iterate through the elements of the array, one at a time. On each iteration, we will store the current array element in the variable file
which we have declared, for clarity, as being of type File
.
➂ Another thing we can do with File
s is to check and see if they are “regular” files as opposed to being directories, links, or other special cases.
Again, this is not a special Gradle function, but is part of the normal Java behavior of a File
class.
➃ The call to file.length()
is just an ordinary Java function call.
➄ Several interesting things happen here.
The ‘$’ inside the quoted string allows us to request the replacement of a simple expression by its value. So we won’t actually print “file.name”. Instead the expressions file.name
will be evaluated and the resulting value inserted into the string to be printed.
This “$” string substitution has been a common shortcut in scripting languages for decades.
Now, Java File
s do not have a public data member called “name”, so the expression file.name
would fail to compile in Java.
Java File
s do, however, have a public function member getName()
. And here we run into another one of those shortcuts that Groovy, as a scripting language, introduces. In Groovy, the notation x.data
is considered a shorthand for x.getData()
when we are trying to fetch data and for x.setData(..)
when we are trying to store data. So the Groovy statement
x.data = y.member;
is actually considered shorthand for
x.setData(y.getMember());
The +
operator is the conventional Java String
concatenation operator.